🚀 Auto-deploy: melhoria no snap e medição AR em 30/05/2026 10:10:48

This commit is contained in:
2026-05-30 10:10:48 +00:00
parent 8348262d45
commit 153c91dfc9
2 changed files with 137 additions and 134 deletions
+5 -111
View File
@@ -11,7 +11,6 @@ import {
detectCircularEdgeAtPoint3D,
findNearestEdgeSegment3D
} from './SmartMeasure';
import { xrCalibration, pushXRRealPoint, subscribeXRCalibration } from './xrCalibrationBus';
import { toast } from 'sonner';
const TRIG_ON = 0.7;
@@ -58,12 +57,6 @@ export function XRControllerMeasure() {
const lTrigState = useRef(false);
const [snapEnabled, setSnapEnabled] = useState(true);
// Escuta o barramento de calibração do XR para sincronização e re-renderizações
const [, forceCalib] = useState(0);
useEffect(() => subscribeXRCalibration(() => forceCalib((t) => t + 1)), []);
const lastStepRef = useRef<string>('idle');
const ignoreTriggerUntilReleaseRef = useRef<boolean>(false);
const raycaster = useRef(new THREE.Raycaster());
const tmpOrigin = useRef(new THREE.Vector3());
@@ -96,25 +89,9 @@ export function XRControllerMeasure() {
const measureMode = useModelStore.getState().measureMode;
const selectionMode = useModelStore.getState().selectionMode;
// Alinhamento Virt/Real ativo
const isAligning = xrCalibration.alignType === 'virt-real' &&
(xrCalibration.step === 'await-real-1' ||
xrCalibration.step === 'await-virtual-1' ||
xrCalibration.step === 'await-real-2' ||
xrCalibration.step === 'await-virtual-2' ||
xrCalibration.step === 'await-real-3' ||
xrCalibration.step === 'await-virtual-3');
if (xrCalibration.step !== lastStepRef.current) {
lastStepRef.current = xrCalibration.step;
if (xrCalibration.step !== 'idle' && xrCalibration.step !== 'done') {
ignoreTriggerUntilReleaseRef.current = true;
}
}
if (laserRef.current) laserRef.current.visible = false;
if (tipRef.current) tipRef.current.visible = false;
if ((!measureMode && !selectionMode && !isAligning) || !frame) {
if ((!measureMode && !selectionMode) || !frame) {
if (hitTestRequestedRef.current) {
hitTestSourceRef.current = null;
hitTestRequestedRef.current = false;
@@ -161,58 +138,6 @@ export function XRControllerMeasure() {
raycaster.current.set(tmpOrigin.current, tmpDir.current);
raycaster.current.far = MAX_RAY;
// Hit test do mundo real para alinhamento
const isRealStep = xrCalibration.alignType === 'virt-real' &&
(xrCalibration.step === 'await-real-1' ||
xrCalibration.step === 'await-real-2' ||
xrCalibration.step === 'await-real-3');
const isVirtualStep = xrCalibration.alignType === 'virt-real' &&
(xrCalibration.step === 'await-virtual-1' ||
xrCalibration.step === 'await-virtual-2' ||
xrCalibration.step === 'await-virtual-3');
if (session && right && !hitTestRequestedRef.current && isAligning) {
hitTestRequestedRef.current = true;
const spaceToUse = right.targetRaySpace ?? right.gripSpace;
if (spaceToUse) {
try {
session.requestHitTestSource({ space: spaceToUse })
.then((source) => {
hitTestSourceRef.current = source;
})
.catch((err) => {
console.error('[XR] Failed to request controller hit test source:', err);
hitTestRequestedRef.current = false;
});
} catch (err) {
console.error('[XR] Synchronous error requesting controller hit test source:', err);
hitTestRequestedRef.current = false;
}
} else {
hitTestRequestedRef.current = false;
}
}
let realHitPoint: THREE.Vector3 | null = null;
if (isRealStep) {
if (hitTestSourceRef.current && frame) {
const results = frame.getHitTestResults(hitTestSourceRef.current);
if (results.length > 0) {
const poseResult = results[0].getPose(refSpace);
if (poseResult) {
realHitPoint = new THREE.Vector3().setFromMatrixPosition(
new THREE.Matrix4().fromArray(poseResult.transform.matrix)
);
}
}
}
if (!realHitPoint) {
// Fallback: 1.5 metros na direção do controle
realHitPoint = tmpOrigin.current.clone().add(tmpDir.current.clone().multiplyScalar(1.5));
}
}
let snappedPoint: THREE.Vector3 | null = null;
let snapKind: 'vertex' | 'edge' | 'surface' | 'hole' = 'surface';
let hoverDetected: { kind: 'hole' | 'edge'; value: number; position: THREE.Vector3; modelId?: string; endpoints?: { a: THREE.Vector3; b: THREE.Vector3 } } | null = null;
@@ -327,13 +252,7 @@ export function XRControllerMeasure() {
// ── Update laser visual ───────────────────────────────────────────
if (laserRef.current && tipRef.current) {
if (isVirtualStep) {
laserRef.current.visible = false;
tipRef.current.visible = false;
} else {
const end = isRealStep
? realHitPoint
: (snappedPoint ?? tmpOrigin.current.clone().add(tmpDir.current.clone().multiplyScalar(MAX_RAY)));
const end = snappedPoint ?? tmpOrigin.current.clone().add(tmpDir.current.clone().multiplyScalar(MAX_RAY));
const positions = laserGeom.current.attributes.position as THREE.BufferAttribute;
positions.setXYZ(0, tmpOrigin.current.x, tmpOrigin.current.y, tmpOrigin.current.z);
@@ -341,9 +260,7 @@ export function XRControllerMeasure() {
positions.needsUpdate = true;
laserGeom.current.computeBoundingSphere();
const color = isAligning
? '#eab308' // dourado para alinhamento Virt/Real
: (selectionMode ? '#a855f7' : (snapKind === 'hole' ? '#f59e0b' : snapKind === 'vertex' ? '#22c55e' : snapKind === 'edge' ? '#3b82f6' : '#eab308'));
const color = selectionMode ? '#a855f7' : (snapKind === 'hole' ? '#f59e0b' : snapKind === 'vertex' ? '#22c55e' : snapKind === 'edge' ? '#3b82f6' : '#eab308');
tipColor.current.set(color);
(laserRef.current.material as THREE.LineBasicMaterial).color.set(color);
@@ -351,12 +268,12 @@ export function XRControllerMeasure() {
laserRef.current.visible = true;
const tipPos = isRealStep ? realHitPoint : snappedPoint;
const tipPos = snappedPoint;
if (tipPos) {
tipRef.current.visible = true;
tipRef.current.position.copy(tipPos);
const dist = tmpOrigin.current.distanceTo(tipPos);
const strongSnap = isAligning || snapKind === 'vertex' || snapKind === 'edge' || snapKind === 'hole';
const strongSnap = snapKind === 'vertex' || snapKind === 'edge' || snapKind === 'hole';
const factor = strongSnap ? 0.030 : 0.012;
const s = Math.max(strongSnap ? 0.010 : 0.004, dist * factor);
tipRef.current.scale.setScalar(s);
@@ -364,38 +281,15 @@ export function XRControllerMeasure() {
tipRef.current.visible = false;
}
}
}
// ── Right trigger: add point (measure) OR toggle selection ────────
const trigVal = gp?.buttons?.[0]?.value ?? (gp?.buttons?.[0]?.pressed ? 1 : 0);
if (trigVal < TRIG_OFF) {
ignoreTriggerUntilReleaseRef.current = false;
}
if (!trigState.current && trigVal > TRIG_ON) {
trigState.current = true;
if (ignoreTriggerUntilReleaseRef.current) {
return;
}
const st = useModelStore.getState();
if (isRealStep) {
if (realHitPoint) {
pushXRRealPoint(realHitPoint);
const stepNum = xrCalibration.step.endsWith('1') ? 1 : xrCalibration.step.endsWith('2') ? 2 : 3;
toast.success(`Ponto real ${stepNum} registrado!`);
}
return;
}
if (isAligning) {
// Ignora o trigger físico para medições quando no modo virtual pois o clique do modelo é capturado pelo R3F onClick.
return;
}
if (st.selectionMode) {
// Fresh raycast on the press itself (not every frame) for selection
const triggerHits = raycaster.current.intersectObjects(scene.children, true);
+110 -1
View File
@@ -476,6 +476,115 @@ function XRGridLandingHandler() {
);
}
/** Component that renders a laser from the camera (headset) to the virtual/real calibration target. */
function XRVirtRealCalibLaser({ reticlePos }: { reticlePos: THREE.Vector3 | null }) {
const { camera } = useThree();
const geom = useMemo(() => new THREE.BufferGeometry().setFromPoints([new THREE.Vector3(), new THREE.Vector3(0, 0, -1)]), []);
const mat = useMemo(() => new THREE.LineBasicMaterial({ color: '#eab308', transparent: true, opacity: 0.8, depthTest: false }), []);
const lineRef = useRef<THREE.Line>(null);
useFrame(() => {
if (lineRef.current && reticlePos) {
const posAttr = geom.attributes.position as THREE.BufferAttribute;
// Laser origin slightly below eyes
posAttr.setXYZ(0, camera.position.x, camera.position.y - 0.05, camera.position.z);
posAttr.setXYZ(1, reticlePos.x, reticlePos.y, reticlePos.z);
posAttr.needsUpdate = true;
geom.computeBoundingSphere();
lineRef.current.visible = true;
} else if (lineRef.current) {
lineRef.current.visible = false;
}
});
return <primitive ref={lineRef} object={new THREE.Line(geom, mat)} />;
}
/** Handles physics surface hit-testing using WebXR for virtual-real piece alignment. */
function XRVirtRealCalibHandler() {
const [, force] = useState(0);
useEffect(() => subscribeXRCalibration(() => force(t => t + 1)), []);
const isRealStep = xrCalibration.alignType === 'virt-real' &&
(xrCalibration.step === 'await-real-1' ||
xrCalibration.step === 'await-real-2' ||
xrCalibration.step === 'await-real-3');
const reticleRef = useRef<THREE.Group>(null);
const [reticlePos, setReticlePos] = useState<THREE.Vector3 | null>(null);
// Continuous hit-test from viewer center
useXRHitTest(
isRealStep
? (results, getWorldMatrix) => {
if (results.length === 0) {
setReticlePos(null);
return;
}
const matrixHelper = new THREE.Matrix4();
getWorldMatrix(matrixHelper, results[0]);
const positionHelper = new THREE.Vector3().setFromMatrixPosition(matrixHelper);
setReticlePos(positionHelper.clone());
}
: undefined,
'viewer'
);
const handleSelect = useCallback(() => {
if (!isRealStep || !reticlePos) return;
const stepNum = xrCalibration.step.endsWith('1') ? 1 : xrCalibration.step.endsWith('2') ? 2 : 3;
pushXRRealPoint(reticlePos.clone());
toast.success(`Ponto real ${stepNum} registrado!`);
}, [isRealStep, reticlePos]);
// Update reticle position
useFrame(() => {
if (reticleRef.current) {
if (reticlePos && isRealStep) {
reticleRef.current.visible = true;
reticleRef.current.position.copy(reticlePos);
} else {
reticleRef.current.visible = false;
}
}
});
if (!isRealStep) return null;
return (
<>
<XRVirtRealCalibLaser reticlePos={reticlePos} />
{/* Golden reticle */}
<group ref={reticleRef as any}>
<mesh onClick={handleSelect}>
<ringGeometry args={[0.08, 0.1, 32]} />
<meshBasicMaterial color="#eab308" side={THREE.DoubleSide} transparent opacity={0.8} depthTest={false} />
</mesh>
<mesh rotation={[-Math.PI / 2, 0, 0]}>
<ringGeometry args={[0.005, 0.015, 16]} />
<meshBasicMaterial color="#eab308" side={THREE.DoubleSide} transparent opacity={0.6} depthTest={false} />
</mesh>
<mesh>
<ringGeometry args={[0.11, 0.115, 64]} />
<meshBasicMaterial color="#eab308" side={THREE.DoubleSide} transparent opacity={0.3} depthTest={false} />
</mesh>
</group>
{/* Tap plane to capture select events */}
<mesh
position={[0, 0, -2]}
onClick={handleSelect}
visible={false}
>
<planeGeometry args={[10, 10]} />
<meshBasicMaterial transparent opacity={0} />
</mesh>
</>
);
}
/** Renders the currently-active model (the one wrapped by grab/placement). */
function XRActiveModel() {
const models = useModelStore((s) => s.models);
@@ -1065,7 +1174,7 @@ const XRSession = () => {
<ControllerLocomotion rigRef={rigRef} />
<VisibilityApplier />
<XRGridLandingHandler />
<XRVirtRealCalibHandler />
{/* In-world HUD — visible inside passthrough where DOM overlays cannot reach */}
<XRHudInWorld