Changes
Co-authored-by: Reifonas <211114984+Reifonas@users.noreply.github.com>
This commit is contained in:
@@ -104,72 +104,81 @@ export function XRControllerMeasure() {
|
||||
raycaster.current.set(tmpOrigin.current, tmpDir.current);
|
||||
raycaster.current.far = MAX_RAY;
|
||||
|
||||
const hits = raycaster.current.intersectObjects(scene.children, true);
|
||||
const hit = hits.find((h) => {
|
||||
const o = h.object;
|
||||
if (!(o instanceof THREE.Mesh)) return false;
|
||||
if (o.userData.__edgeLine) return false;
|
||||
if (o.geometry instanceof THREE.SphereGeometry) return false;
|
||||
if (o.geometry instanceof THREE.RingGeometry) return false;
|
||||
if (o.geometry instanceof THREE.PlaneGeometry) return false;
|
||||
return true;
|
||||
});
|
||||
|
||||
let snappedPoint: THREE.Vector3 | null = null;
|
||||
let snapKind: 'vertex' | 'edge' | 'surface' | 'hole' = 'surface';
|
||||
let hoverDetected: { kind: 'hole' | 'edge'; value: number; position: THREE.Vector3; endpoints?: { a: THREE.Vector3; b: THREE.Vector3 } } | null = null;
|
||||
|
||||
if (hit && hit.object instanceof THREE.Mesh) {
|
||||
const size = gl.getSize(new THREE.Vector2());
|
||||
const canvasSize = { width: size.x || 1024, height: size.y || 1024 };
|
||||
const fakeCam = new THREE.PerspectiveCamera(60, 1, 0.01, 100);
|
||||
fakeCam.position.copy(tmpOrigin.current);
|
||||
fakeCam.quaternion.copy(tmpQuat.current);
|
||||
fakeCam.updateMatrixWorld(true);
|
||||
if (doHeavy) {
|
||||
const hits = raycaster.current.intersectObjects(scene.children, true);
|
||||
const hit = hits.find((h) => {
|
||||
const o = h.object;
|
||||
if (!(o instanceof THREE.Mesh)) return false;
|
||||
if (o.userData.__edgeLine) return false;
|
||||
if (o.geometry instanceof THREE.SphereGeometry) return false;
|
||||
if (o.geometry instanceof THREE.RingGeometry) return false;
|
||||
if (o.geometry instanceof THREE.PlaneGeometry) return false;
|
||||
return true;
|
||||
});
|
||||
|
||||
// Snap to existing registered hole centers first (within ~30px screen)
|
||||
const existing = useModelStore.getState().measurements;
|
||||
let bestHoleCenter: THREE.Vector3 | null = null;
|
||||
let bestHolePx = Infinity;
|
||||
const hitProj = hit.point.clone().project(fakeCam);
|
||||
const hx = (hitProj.x * 0.5 + 0.5) * canvasSize.width;
|
||||
const hy = (-hitProj.y * 0.5 + 0.5) * canvasSize.height;
|
||||
for (const m of existing) {
|
||||
if (m.kind !== 'hole') continue;
|
||||
const c = new THREE.Vector3(m.pointA.x, m.pointA.y, m.pointA.z);
|
||||
const p = c.clone().project(fakeCam);
|
||||
const sx = (p.x * 0.5 + 0.5) * canvasSize.width;
|
||||
const sy = (-p.y * 0.5 + 0.5) * canvasSize.height;
|
||||
const d = Math.hypot(sx - hx, sy - hy);
|
||||
if (d < 30 && d < bestHolePx) { bestHolePx = d; bestHoleCenter = c; }
|
||||
}
|
||||
if (hit && hit.object instanceof THREE.Mesh) {
|
||||
const size = gl.getSize(new THREE.Vector2());
|
||||
const canvasSize = { width: size.x || 1024, height: size.y || 1024 };
|
||||
const fakeCam = new THREE.PerspectiveCamera(60, 1, 0.01, 100);
|
||||
fakeCam.position.copy(tmpOrigin.current);
|
||||
fakeCam.quaternion.copy(tmpQuat.current);
|
||||
fakeCam.updateMatrixWorld(true);
|
||||
|
||||
if (snapEnabled && bestHoleCenter) {
|
||||
snappedPoint = bestHoleCenter;
|
||||
snapKind = 'hole';
|
||||
} else if (snapEnabled) {
|
||||
// Try detecting a circular edge (hole) at hit
|
||||
const circle = detectCircularEdgeAtPoint(hit.object, hit.point, fakeCam, canvasSize, 60);
|
||||
if (circle) {
|
||||
snappedPoint = circle.center;
|
||||
// Snap to existing registered hole centers first (within ~30px screen)
|
||||
const existing = useModelStore.getState().measurements;
|
||||
let bestHoleCenter: THREE.Vector3 | null = null;
|
||||
let bestHolePx = Infinity;
|
||||
const hitProj = hit.point.clone().project(fakeCam);
|
||||
const hx = (hitProj.x * 0.5 + 0.5) * canvasSize.width;
|
||||
const hy = (-hitProj.y * 0.5 + 0.5) * canvasSize.height;
|
||||
for (const m of existing) {
|
||||
if (m.kind !== 'hole') continue;
|
||||
const c = new THREE.Vector3(m.pointA.x, m.pointA.y, m.pointA.z);
|
||||
const p = c.clone().project(fakeCam);
|
||||
const sx = (p.x * 0.5 + 0.5) * canvasSize.width;
|
||||
const sy = (-p.y * 0.5 + 0.5) * canvasSize.height;
|
||||
const d = Math.hypot(sx - hx, sy - hy);
|
||||
if (d < 30 && d < bestHolePx) { bestHolePx = d; bestHoleCenter = c; }
|
||||
}
|
||||
|
||||
if (snapEnabled && bestHoleCenter) {
|
||||
snappedPoint = bestHoleCenter;
|
||||
snapKind = 'hole';
|
||||
hoverDetected = { kind: 'hole', value: circle.diameterMM, position: circle.center };
|
||||
} else {
|
||||
const snap = resolveSnap(hit.object, hit.point, fakeCam, canvasSize, 14, 18);
|
||||
snappedPoint = snap.point;
|
||||
snapKind = snap.type;
|
||||
if (snap.type === 'edge') {
|
||||
const seg = findNearestEdgeSegment(hit.object, hit.point, fakeCam, canvasSize, 18);
|
||||
if (seg) {
|
||||
const lenMM = seg.a.distanceTo(seg.b) * 1000;
|
||||
hoverDetected = { kind: 'edge', value: lenMM, position: seg.midpoint, endpoints: { a: seg.a, b: seg.b } };
|
||||
} else if (snapEnabled) {
|
||||
// Try detecting a circular edge (hole) at hit
|
||||
const circle = detectCircularEdgeAtPoint(hit.object, hit.point, fakeCam, canvasSize, 60);
|
||||
if (circle) {
|
||||
snappedPoint = circle.center;
|
||||
snapKind = 'hole';
|
||||
hoverDetected = { kind: 'hole', value: circle.diameterMM, position: circle.center };
|
||||
} else {
|
||||
const snap = resolveSnap(hit.object, hit.point, fakeCam, canvasSize, 14, 18);
|
||||
snappedPoint = snap.point;
|
||||
snapKind = snap.type;
|
||||
if (snap.type === 'edge') {
|
||||
const seg = findNearestEdgeSegment(hit.object, hit.point, fakeCam, canvasSize, 18);
|
||||
if (seg) {
|
||||
const lenMM = seg.a.distanceTo(seg.b) * 1000;
|
||||
hoverDetected = { kind: 'edge', value: lenMM, position: seg.midpoint, endpoints: { a: seg.a, b: seg.b } };
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
snappedPoint = hit.point.clone();
|
||||
snapKind = 'surface';
|
||||
}
|
||||
} else {
|
||||
snappedPoint = hit.point.clone();
|
||||
snapKind = 'surface';
|
||||
}
|
||||
// Cache for non-heavy frames so the laser + trigger still have a target
|
||||
cachedSnappedPoint.current = snappedPoint ? snappedPoint.clone() : null;
|
||||
cachedSnapKind.current = snapKind;
|
||||
} else {
|
||||
// Light frame: reuse the last computed snap so visuals stay smooth
|
||||
snappedPoint = cachedSnappedPoint.current ? cachedSnappedPoint.current.clone() : null;
|
||||
snapKind = cachedSnapKind.current;
|
||||
}
|
||||
|
||||
// ── Dwell detection (1 s) to auto-register hovered hole/edge ─────
|
||||
|
||||
Reference in New Issue
Block a user