Changes
Co-authored-by: Reifonas <211114984+Reifonas@users.noreply.github.com>
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@@ -143,6 +143,10 @@ function GLBModel({ sceneModel, isActive }: { sceneModel: SceneModel; isActive:
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const measureMode = useModelStore((s) => s.measureMode);
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const measureMode = useModelStore((s) => s.measureMode);
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const fineTuning = sceneModel.fineTuning;
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const fineTuning = sceneModel.fineTuning;
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// Re-render when calibration state changes (so calQuat resets to identity during the flow).
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const [, setCalTick] = useState(0);
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useEffect(() => subscribeCalibration(() => setCalTick(t => t + 1)), []);
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const modelInfo = useMemo(() => {
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const modelInfo = useMemo(() => {
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if (!scene) return { size: new THREE.Vector3(), center: new THREE.Vector3() };
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if (!scene) return { size: new THREE.Vector3(), center: new THREE.Vector3() };
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const box = new THREE.Box3().setFromObject(scene);
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const box = new THREE.Box3().setFromObject(scene);
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