🚀 Auto-deploy: melhoria no snap e medição AR em 23/05/2026 23:26:57
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@@ -161,25 +161,19 @@ function GLBModel({ sceneModel, isActive }: { sceneModel: SceneModel; isActive:
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originalColors.current.set(mat, mat.color.clone());
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}
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if (renderMode === 'edges' && !measureMode) {
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mat.visible = false;
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const isEdgesOrMeasure = renderMode === 'edges' || measureMode;
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mat.visible = true;
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const targetOpacity = isEdgesOrMeasure ? 0.25 : opacity;
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mat.transparent = targetOpacity < 1;
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mat.opacity = targetOpacity;
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mat.wireframe = false;
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if (hasRejected) {
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mat.color.setHSL(0, 0.7, 0.5);
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} else if (allApproved) {
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mat.color.setHSL(0.38, 0.7, 0.45);
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} else {
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mat.visible = true;
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const targetOpacity = measureMode ? 0.25 : opacity;
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mat.transparent = targetOpacity < 1;
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mat.opacity = targetOpacity;
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mat.wireframe = renderMode === 'wireframe';
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if (renderMode === 'wireframe') {
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mat.wireframeLinewidth = wireframeThickness;
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mat.color.set(wireframeColor);
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} else if (hasRejected) {
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mat.color.setHSL(0, 0.7, 0.5);
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} else if (allApproved) {
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mat.color.setHSL(0.38, 0.7, 0.45);
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} else {
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// Tint with the per-model color (subtle)
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mat.color.set(sceneModel.color);
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}
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// Tint with the per-model color (subtle)
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mat.color.set(sceneModel.color);
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}
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mat.needsUpdate = true;
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}
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@@ -188,8 +182,8 @@ function GLBModel({ sceneModel, isActive }: { sceneModel: SceneModel; isActive:
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if ((renderMode === 'edges' || measureMode) && child.geometry) {
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const edgesGeo = new THREE.EdgesGeometry(child.geometry, edgeThresholdAngle);
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const lineMat = new THREE.LineBasicMaterial({
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color: measureMode ? '#00f3ff' : wireframeColor,
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linewidth: measureMode ? 2 : wireframeThickness,
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color: (renderMode === 'edges' || measureMode) ? '#00f3ff' : wireframeColor,
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linewidth: (renderMode === 'edges' || measureMode) ? 2 : wireframeThickness,
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});
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const lineSegments = new THREE.LineSegments(edgesGeo, lineMat);
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lineSegments.userData.__edgeLine = true;
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