Co-authored-by: Reifonas <211114984+Reifonas@users.noreply.github.com>
This commit is contained in:
gpt-engineer-app[bot]
2026-05-21 14:51:34 +00:00
parent adeab0acd1
commit 7cdecbce5c
+125 -1
View File
@@ -662,7 +662,131 @@ function MeasureClickHandler() {
}
function GridLayer() {
/** Pointer handler for element-selection mode. Clicks an IFC element, sub-mesh
* of a non-IFC model, or any pickable mesh group. Toggles selection in store. */
function SelectionHandler() {
const { camera, scene, gl } = useThree();
const selectionMode = useModelStore((s) => s.selectionMode);
const raycaster = useMemo(() => new THREE.Raycaster(), []);
const mouse = useMemo(() => new THREE.Vector2(), []);
useEffect(() => {
if (!selectionMode) return;
const prevCursor = gl.domElement.style.cursor;
gl.domElement.style.cursor = 'cell';
const canvas = gl.domElement;
let downX = 0, downY = 0, armed = false;
const onDown = (e: PointerEvent) => {
if (e.button !== 0) { armed = false; return; }
downX = e.clientX; downY = e.clientY; armed = true;
};
const onUp = (e: PointerEvent) => {
if (!armed) return;
armed = false;
if (Math.hypot(e.clientX - downX, e.clientY - downY) > 4) return;
const rect = canvas.getBoundingClientRect();
mouse.x = ((e.clientX - rect.left) / rect.width) * 2 - 1;
mouse.y = -((e.clientY - rect.top) / rect.height) * 2 + 1;
raycaster.setFromCamera(mouse, camera);
const intersects = raycaster.intersectObjects(scene.children, true);
const hit = intersects.find((i) => {
const o = i.object;
if (!(o instanceof THREE.Mesh)) return false;
if (o.userData.__edgeLine) return false;
if (o.geometry instanceof THREE.SphereGeometry) return false;
if (o.geometry instanceof THREE.RingGeometry) return false;
if (o.geometry instanceof THREE.PlaneGeometry) return false;
return true;
});
if (!hit) return;
// Walk up to find ifcElement node AND the GLBModel root (carrying modelId)
let cur: THREE.Object3D | null = hit.object;
let element: THREE.Object3D | null = null;
let modelId: string | null = null;
while (cur) {
if (!element && cur.userData?.ifcElement) element = cur;
if (!modelId && cur.userData?.modelId) modelId = cur.userData.modelId as string;
cur = cur.parent;
}
// Non-IFC fallback: pick the mesh itself
if (!element) element = hit.object;
if (!modelId) modelId = useModelStore.getState().activeModelId;
if (!modelId || !element) return;
const key = elementKey(modelId, element);
useModelStore.getState().toggleElementSelection(key);
};
canvas.addEventListener('pointerdown', onDown);
canvas.addEventListener('pointerup', onUp);
return () => {
canvas.removeEventListener('pointerdown', onDown);
canvas.removeEventListener('pointerup', onUp);
gl.domElement.style.cursor = prevCursor;
};
}, [selectionMode, camera, scene, gl, raycaster, mouse]);
return null;
}
/** Walks the scene each time visibility/selection state changes and applies
* per-element visibility + emissive highlight for selected elements. */
function VisibilityApplier() {
const { scene } = useThree();
const nonce = useModelStore((s) => s.visibilityNonce);
const models = useModelStore((s) => s.models);
const opacity = useModelStore((s) => s.opacity);
const renderMode = useModelStore((s) => s.renderMode);
const checklist = useModelStore((s) => s.checklist);
useEffect(() => {
const st = useModelStore.getState();
const { hiddenElementKeys, isolatedElementKeys, selectedElementKeys } = st;
scene.traverse((root) => {
const modelId = root.userData?.modelId as string | undefined;
if (!modelId) return;
// For each ifcElement descendant inside this model root
root.traverse((el) => {
if (!el.userData?.ifcElement) return;
const key = elementKey(modelId, el);
const hidden = hiddenElementKeys.has(key);
const isolated = isolatedElementKeys ? !isolatedElementKeys.has(key) : false;
el.visible = !(hidden || isolated);
const selected = selectedElementKeys.has(key);
el.traverse((m) => {
if (!(m instanceof THREE.Mesh)) return;
const mats = Array.isArray(m.material) ? m.material : [m.material];
mats.forEach((mat) => {
if (!(mat instanceof THREE.MeshStandardMaterial)) return;
if (selected) {
if (m.userData.__origEmissive === undefined) {
m.userData.__origEmissive = mat.emissive.getHex();
m.userData.__origEmissiveIntensity = mat.emissiveIntensity;
}
mat.emissive.set('#f59e0b');
mat.emissiveIntensity = 0.6;
} else if (m.userData.__origEmissive !== undefined) {
mat.emissive.setHex(m.userData.__origEmissive as number);
mat.emissiveIntensity = (m.userData.__origEmissiveIntensity as number) ?? 0;
delete m.userData.__origEmissive;
delete m.userData.__origEmissiveIntensity;
}
mat.needsUpdate = true;
});
});
});
});
}, [scene, nonce, models, opacity, renderMode, checklist]);
return null;
}
const showGrid = useModelStore((s) => s.showGrid);
const gridY = useModelStore((s) => s.gridY);
if (!showGrid) return null;