Co-authored-by: Reifonas <211114984+Reifonas@users.noreply.github.com>
This commit is contained in:
gpt-engineer-app[bot]
2026-05-19 21:11:13 +00:00
parent 048ca8d781
commit baf77fea0f
@@ -0,0 +1,84 @@
import { useRef } from 'react';
import { useFrame, useThree } from '@react-three/fiber';
import * as THREE from 'three';
import { useModelStore } from '@/stores/useModelStore';
const TRIG_ON = 0.7;
const TRIG_OFF = 0.3;
const MAX_RAY = 10; // meters
/**
* Right-controller trigger driven measurement for AR.
*
* When `measureMode` is on and the user pulls the right trigger, casts a ray
* forward from the controller (target-ray space). The first mesh hit becomes
* a measurement point. Two pulls = one measurement (handled by the store).
*
* Uses hysteresis so a single trigger pull adds exactly one point.
*/
export function XRControllerMeasure() {
const { scene, gl } = useThree();
const triggered = useRef(false);
const raycaster = useRef(new THREE.Raycaster());
const tmpOrigin = useRef(new THREE.Vector3());
const tmpDir = useRef(new THREE.Vector3());
const tmpQuat = useRef(new THREE.Quaternion());
useFrame((_state, _dt, frame: XRFrame | undefined) => {
const measureMode = useModelStore.getState().measureMode;
if (!measureMode || !frame) return;
const session = frame.session;
const refSpace = gl.xr.getReferenceSpace();
if (!session || !refSpace) return;
// Find right controller
let right: XRInputSource | null = null;
for (const src of session.inputSources) {
if (src.handedness === 'right') { right = src; break; }
}
if (!right) return;
const gp = right.gamepad;
const trigBtn = gp?.buttons?.[0];
const trigVal = trigBtn ? (trigBtn.value || (trigBtn.pressed ? 1 : 0)) : 0;
// Rising edge with hysteresis
if (!triggered.current && trigVal > TRIG_ON) {
triggered.current = true;
const raySpace = right.targetRaySpace ?? right.gripSpace;
if (!raySpace) return;
const pose = frame.getPose(raySpace, refSpace);
if (!pose) return;
const m = new THREE.Matrix4().fromArray(pose.transform.matrix);
tmpOrigin.current.setFromMatrixPosition(m);
tmpQuat.current.setFromRotationMatrix(m);
// Controller aims along -Z in WebXR target-ray convention
tmpDir.current.set(0, 0, -1).applyQuaternion(tmpQuat.current).normalize();
raycaster.current.set(tmpOrigin.current, tmpDir.current);
raycaster.current.far = MAX_RAY;
const hits = raycaster.current.intersectObjects(scene.children, true);
const hit = hits.find((h) => {
const o = h.object;
if (!(o instanceof THREE.Mesh)) return false;
if (o.userData.__edgeLine) return false;
if (o.geometry instanceof THREE.SphereGeometry) return false;
if (o.geometry instanceof THREE.RingGeometry) return false;
if (o.geometry instanceof THREE.PlaneGeometry) return false;
return true;
});
if (hit) {
useModelStore.getState().addMeasurePoint({
x: hit.point.x, y: hit.point.y, z: hit.point.z,
});
}
} else if (triggered.current && trigVal < TRIG_OFF) {
triggered.current = false;
}
});
return null;
}