feat(3d-viewer): add Visualizador 3D module with IFC AISC EM.11 & fallback weld graph
This commit is contained in:
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import React, { useEffect, useRef, useState, useCallback } from 'react';
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import * as THREE from 'three';
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import { OrbitControls } from 'three-stdlib';
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import { PieceInfo, LoadedIFCResult } from '@/lib/ifc/ifcLoaderService';
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import { ViewCube } from './ViewCube';
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import { Viewer3DToolbar } from './Viewer3DToolbar';
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import { PieceHoverTooltip } from './PieceHoverTooltip';
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interface ProductionPieceStatus {
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marca: string;
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fase: string;
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totalQtd: number;
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pointedQtd: number;
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currentProcessName?: string;
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processColor?: string;
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}
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interface ModelViewer3DProps {
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modelData: LoadedIFCResult | null;
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productionData?: Map<string, ProductionPieceStatus>;
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selectedPieceMark?: string | null;
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onSelectPiece?: (piece: PieceInfo | null) => void;
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}
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export const ModelViewer3D: React.FC<ModelViewer3DProps> = ({
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modelData,
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productionData,
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selectedPieceMark,
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onSelectPiece,
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}) => {
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const containerRef = useRef<HTMLDivElement>(null);
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const rendererRef = useRef<THREE.WebGLRenderer | null>(null);
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const sceneRef = useRef<THREE.Scene | null>(null);
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const perspCameraRef = useRef<THREE.PerspectiveCamera | null>(null);
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const orthoCameraRef = useRef<THREE.OrthographicCamera | null>(null);
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const activeCameraRef = useRef<THREE.Camera | null>(null);
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const controlsRef = useRef<OrbitControls | null>(null);
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const gridHelperRef = useRef<THREE.GridHelper | null>(null);
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const modelGroupRef = useRef<THREE.Group | null>(null);
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const raycasterRef = useRef<THREE.Raycaster>(new THREE.Raycaster());
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const mousePosRef = useRef<THREE.Vector2>(new THREE.Vector2());
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// Tool states
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const [opacity, setOpacity] = useState<number>(100);
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const [showGrid, setShowGrid] = useState<boolean>(true);
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const [isOrthographic, setIsOrthographic] = useState<boolean>(false);
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const [isWireframe, setIsWireframe] = useState<boolean>(false);
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const [navMode, setNavMode] = useState<'orbit' | 'walk'>('orbit');
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const [colorMode, setColorMode] = useState<'description' | 'production'>('description');
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const [hasSectionPlanes, setHasSectionPlanes] = useState<boolean>(false);
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const [isMeasuring, setIsMeasuring] = useState<boolean>(false);
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// Hover Tooltip States (1.5 seconds)
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const hoverTimerRef = useRef<NodeJS.Timeout | null>(null);
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const [hoveredPiece, setHoveredPiece] = useState<PieceInfo | null>(null);
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const [hoverPosition, setHoverPosition] = useState<{ x: number; y: number } | null>(null);
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// Highlight Material (Light Green #4ade80)
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const highlightMaterialRef = useRef<THREE.MeshStandardMaterial>(
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new THREE.MeshStandardMaterial({
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color: 0x4ade80,
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emissive: 0x22c55e,
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emissiveIntensity: 0.35,
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metalness: 0.3,
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roughness: 0.4,
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side: THREE.DoubleSide,
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})
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);
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// Initialize Scene
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useEffect(() => {
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if (!containerRef.current) return;
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const width = containerRef.current.clientWidth || 800;
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const height = containerRef.current.clientHeight || 600;
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// 1. Scene
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const scene = new THREE.Scene();
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scene.background = new THREE.Color(0x0a0f1d);
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sceneRef.current = scene;
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// 2. Cameras
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const perspCamera = new THREE.PerspectiveCamera(45, width / height, 0.1, 2000);
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perspCamera.position.set(50, 40, 60);
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perspCameraRef.current = perspCamera;
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const frustumSize = 80;
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const aspect = width / height;
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const orthoCamera = new THREE.OrthographicCamera(
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(frustumSize * aspect) / -2,
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(frustumSize * aspect) / 2,
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frustumSize / 2,
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frustumSize / -2,
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0.1,
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2000
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);
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orthoCamera.position.copy(perspCamera.position);
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orthoCameraRef.current = orthoCamera;
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activeCameraRef.current = perspCamera;
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// 3. Renderer
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const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
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renderer.setSize(width, height);
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renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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rendererRef.current = renderer;
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containerRef.current.innerHTML = '';
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containerRef.current.appendChild(renderer.domElement);
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// 4. OrbitControls
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const controls = new OrbitControls(perspCamera, renderer.domElement);
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controls.enableDamping = true;
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controls.dampingFactor = 0.05;
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controls.maxDistance = 1500;
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controls.minDistance = 1;
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controlsRef.current = controls;
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// 5. Lights
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const ambientLight = new THREE.AmbientLight(0xffffff, 0.75);
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scene.add(ambientLight);
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const dirLight1 = new THREE.DirectionalLight(0xffffff, 1.2);
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dirLight1.position.set(100, 200, 100);
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dirLight1.castShadow = true;
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scene.add(dirLight1);
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const dirLight2 = new THREE.DirectionalLight(0x94a3b8, 0.6);
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dirLight2.position.set(-100, -50, -100);
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scene.add(dirLight2);
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const hemiLight = new THREE.HemisphereLight(0xffffff, 0x1e293b, 0.5);
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scene.add(hemiLight);
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// 6. Floor Grid
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const grid = new THREE.GridHelper(200, 100, 0x06b6d4, 0x1e293b);
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grid.position.y = 0;
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scene.add(grid);
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gridHelperRef.current = grid;
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// 7. Render Loop
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let animationFrameId: number;
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const animate = () => {
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animationFrameId = requestAnimationFrame(animate);
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controls.update();
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if (rendererRef.current && sceneRef.current && activeCameraRef.current) {
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rendererRef.current.render(sceneRef.current, activeCameraRef.current);
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}
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};
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animate();
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// 8. Resize Handler
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const handleResize = () => {
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if (!containerRef.current || !rendererRef.current) return;
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const w = containerRef.current.clientWidth;
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const h = containerRef.current.clientHeight;
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perspCamera.aspect = w / h;
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perspCamera.updateProjectionMatrix();
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const newAspect = w / h;
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orthoCamera.left = (frustumSize * newAspect) / -2;
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orthoCamera.right = (frustumSize * newAspect) / 2;
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orthoCamera.top = frustumSize / 2;
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orthoCamera.bottom = frustumSize / -2;
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orthoCamera.updateProjectionMatrix();
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rendererRef.current.setSize(w, h);
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};
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window.addEventListener('resize', handleResize);
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return () => {
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cancelAnimationFrame(animationFrameId);
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window.removeEventListener('resize', handleResize);
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renderer.dispose();
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};
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}, []);
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// Update Model in Scene
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useEffect(() => {
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if (!sceneRef.current || !modelData) return;
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// Remove old model if present
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if (modelGroupRef.current) {
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sceneRef.current.remove(modelGroupRef.current);
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modelGroupRef.current = null;
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}
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const group = modelData.sceneGroup;
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modelGroupRef.current = group;
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sceneRef.current.add(group);
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// Fit View (Center Model)
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fitModelToView(group);
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}, [modelData]);
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// Function: Fit Model to View
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const fitModelToView = useCallback((group?: THREE.Group | null) => {
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const targetGroup = group || modelGroupRef.current;
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if (!targetGroup || !activeCameraRef.current || !controlsRef.current) return;
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const box = new THREE.Box3().setFromObject(targetGroup);
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if (box.isEmpty()) return;
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const center = box.getCenter(new THREE.Vector3());
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const size = box.getSize(new THREE.Vector3());
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const maxDim = Math.max(size.x, size.y, size.z);
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const fov = 45 * (Math.PI / 180);
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let cameraZ = Math.abs(maxDim / 2 / Math.tan(fov / 2)) * 1.5;
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cameraZ = Math.max(cameraZ, 20);
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const camera = activeCameraRef.current;
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camera.position.set(center.x + cameraZ * 0.7, center.y + cameraZ * 0.5, center.z + cameraZ * 0.7);
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camera.lookAt(center);
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controlsRef.current.target.copy(center);
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controlsRef.current.update();
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if (gridHelperRef.current) {
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gridHelperRef.current.position.y = box.min.y;
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}
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}, []);
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// Color Mode & Proportional Apontamentos Application
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useEffect(() => {
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if (!modelData || !modelGroupRef.current) return;
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const group = modelGroupRef.current;
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group.traverse((child) => {
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if ((child as THREE.Mesh).isMesh) {
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const mesh = child as THREE.Mesh;
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const pmark = mesh.userData.pieceMark || '';
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if (colorMode === 'production' && productionData) {
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// Look up production pointing status
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const prod = productionData.get(pmark);
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if (prod && prod.pointedQtd > 0) {
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// Apply stage color (e.g., Light Green #4ade80 for pointed)
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const stageHex = prod.processColor || '#4ade80';
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mesh.material = new THREE.MeshStandardMaterial({
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color: new THREE.Color(stageHex),
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metalness: 0.35,
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roughness: 0.45,
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side: THREE.DoubleSide,
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});
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} else {
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// Unpointed / Pending (Default Gray)
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mesh.material = new THREE.MeshStandardMaterial({
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color: 0x64748b,
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metalness: 0.3,
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roughness: 0.6,
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transparent: opacity < 100,
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opacity: opacity / 100,
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side: THREE.DoubleSide,
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});
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}
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} else {
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// Color Mode "Descrição" (Palette by Profile/Section)
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const colorKey = mesh.userData.colorKey;
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const cachedMat = modelData.materialsByColor.get(colorKey);
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if (cachedMat) {
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mesh.material = cachedMat;
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}
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}
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// Apply Opacity & Wireframe
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if (Array.isArray(mesh.material)) {
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mesh.material.forEach((m) => {
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m.transparent = opacity < 100;
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m.opacity = opacity / 100;
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if ('wireframe' in m) (m as any).wireframe = isWireframe;
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});
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} else if (mesh.material) {
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mesh.material.transparent = opacity < 100;
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mesh.material.opacity = opacity / 100;
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if ('wireframe' in mesh.material) (mesh.material as any).wireframe = isWireframe;
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}
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}
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});
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}, [modelData, colorMode, productionData, opacity, isWireframe]);
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// Camera Toggle (Ortogonal / Perspectiva)
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const handleToggleCamera = useCallback(() => {
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if (!perspCameraRef.current || !orthoCameraRef.current || !controlsRef.current) return;
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const nextOrtho = !isOrthographic;
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setIsOrthographic(nextOrtho);
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const prevCamera = activeCameraRef.current!;
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const nextCamera = nextOrtho ? orthoCameraRef.current : perspCameraRef.current;
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nextCamera.position.copy(prevCamera.position);
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nextCamera.quaternion.copy(prevCamera.quaternion);
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activeCameraRef.current = nextCamera;
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controlsRef.current.object = nextCamera;
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controlsRef.current.update();
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}, [isOrthographic]);
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// ViewCube Direction Switcher
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const handleViewCubeSelect = useCallback(
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(view: 'top' | 'bottom' | 'front' | 'back' | 'left' | 'right' | 'iso') => {
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if (!controlsRef.current || !activeCameraRef.current) return;
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const target = controlsRef.current.target;
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const camera = activeCameraRef.current;
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const distance = camera.position.distanceTo(target);
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const newPos = target.clone();
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switch (view) {
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case 'top':
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newPos.y += distance;
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break;
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case 'bottom':
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newPos.y -= distance;
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break;
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case 'front':
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newPos.z += distance;
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break;
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case 'back':
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newPos.z -= distance;
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break;
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case 'left':
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newPos.x -= distance;
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break;
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case 'right':
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newPos.x += distance;
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break;
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case 'iso':
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newPos.x += distance * 0.7;
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newPos.y += distance * 0.5;
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newPos.z += distance * 0.7;
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break;
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}
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camera.position.copy(newPos);
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camera.lookAt(target);
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controlsRef.current.update();
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},
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[]
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);
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// Fullscreen Toggle
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const handleToggleFullscreen = useCallback(() => {
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if (!containerRef.current) return;
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if (!document.fullscreenElement) {
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containerRef.current.requestFullscreen().catch(() => {});
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} else {
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document.exitFullscreen().catch(() => {});
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}
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}, []);
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// 1.5-Second Hover Detection
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const handlePointerMove = (e: React.PointerEvent<HTMLDivElement>) => {
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if (!containerRef.current || !activeCameraRef.current || !modelGroupRef.current) return;
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const rect = containerRef.current.getBoundingClientRect();
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const mouseX = ((e.clientX - rect.left) / rect.width) * 2 - 1;
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const mouseY = -((e.clientY - rect.top) / rect.height) * 2 + 1;
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mousePosRef.current.set(mouseX, mouseY);
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// Clear previous timer on movement
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if (hoverTimerRef.current) {
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clearTimeout(hoverTimerRef.current);
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hoverTimerRef.current = null;
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}
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setHoveredPiece(null);
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setHoverPosition(null);
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// Set 1.5s delay timer for stable hover
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const clientX = e.clientX;
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const clientY = e.clientY;
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hoverTimerRef.current = setTimeout(() => {
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raycasterRef.current.setFromCamera(mousePosRef.current, activeCameraRef.current!);
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const intersects = raycasterRef.current.intersectObjects(modelGroupRef.current!.children, true);
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if (intersects.length > 0) {
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const hitMesh = intersects[0].object as THREE.Mesh;
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const expressID = hitMesh.userData.expressID;
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const pmark = hitMesh.userData.pieceMark;
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if (modelData && expressID) {
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const piece = modelData.pieceByExpressID.get(expressID) || {
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expressID,
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guid: '',
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name: hitMesh.userData.section || 'Peça',
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type: 'PIECE',
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pieceMark: pmark,
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section: hitMesh.userData.section,
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};
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setHoveredPiece(piece);
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setHoverPosition({ x: clientX, y: clientY });
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}
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}
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}, 1500); // 1.5 seconds exact requirement
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};
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const handlePointerLeave = () => {
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if (hoverTimerRef.current) {
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clearTimeout(hoverTimerRef.current);
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hoverTimerRef.current = null;
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}
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setHoveredPiece(null);
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setHoverPosition(null);
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};
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return (
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<div
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ref={containerRef}
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onPointerMove={handlePointerMove}
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onPointerLeave={handlePointerLeave}
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className="relative w-full h-full min-h-[600px] bg-slate-950 rounded-2xl overflow-hidden border border-slate-800 shadow-2xl select-none"
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>
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{/* Top Right: Interactive ViewCube */}
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<div className="absolute top-4 right-4 z-20">
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<ViewCube onSelectView={handleViewCubeSelect} />
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</div>
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{/* Hover Tooltip (1.5s delay trigger) */}
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<PieceHoverTooltip
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piece={hoveredPiece}
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position={hoverPosition}
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productionInfo={
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hoveredPiece?.pieceMark && productionData
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? {
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pointedQty: productionData.get(hoveredPiece.pieceMark)?.pointedQtd,
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totalQty: productionData.get(hoveredPiece.pieceMark)?.totalQtd,
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currentStage: productionData.get(hoveredPiece.pieceMark)?.currentProcessName,
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stageColor: productionData.get(hoveredPiece.pieceMark)?.processColor,
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}
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: undefined
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}
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/>
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{/* Bottom Floating Toolbar */}
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<div className="absolute bottom-4 left-4 right-4 z-20 max-w-5xl mx-auto">
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<Viewer3DToolbar
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opacity={opacity}
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onOpacityChange={setOpacity}
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showGrid={showGrid}
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onToggleGrid={() => {
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setShowGrid(!showGrid);
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if (gridHelperRef.current) gridHelperRef.current.visible = !showGrid;
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}}
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isOrthographic={isOrthographic}
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onToggleCamera={handleToggleCamera}
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isWireframe={isWireframe}
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onToggleWireframe={() => setIsWireframe(!isWireframe)}
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navMode={navMode}
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onNavModeChange={setNavMode}
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colorMode={colorMode}
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onColorModeChange={setColorMode}
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onFitView={() => fitModelToView()}
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onToggleFullscreen={handleToggleFullscreen}
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onToggleSectionPlanes={() => setHasSectionPlanes(!hasSectionPlanes)}
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onToggleMeasure={() => setIsMeasuring(!isMeasuring)}
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hasSectionPlanes={hasSectionPlanes}
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isMeasuring={isMeasuring}
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/>
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</div>
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</div>
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);
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};
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Reference in New Issue
Block a user