🚀 Auto-deploy: melhoria no snap e medição AR em 24/05/2026 01:33:36

This commit is contained in:
2026-05-24 01:33:36 +00:00
parent b7cd422068
commit c839653a97
5 changed files with 279 additions and 403 deletions
-2
View File
@@ -5,7 +5,6 @@ import { QueryClient, QueryClientProvider } from "@tanstack/react-query";
import { BrowserRouter, Routes, Route } from "react-router-dom";
import Index from "./pages/Index";
import Viewer from "./pages/Viewer";
import XRSession from "./pages/XRSession";
import Watch from "./pages/Watch";
import NotFound from "./pages/NotFound";
import "@/lib/remoteLogger";
@@ -21,7 +20,6 @@ const App = () => (
<Routes>
<Route path="/" element={<Index />} />
<Route path="/viewer" element={<Viewer />} />
<Route path="/xr" element={<XRSession />} />
<Route path="/watch/:code" element={<Watch />} />
<Route path="*" element={<NotFound />} />
</Routes>
+204 -24
View File
@@ -9,6 +9,30 @@ import { registerModelLocalGroup, unregisterModelLocalGroup } from '@/lib/modelT
import { parseIFCtoThree } from '@/lib/convertIFC';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
// WebXR imersivo
import { XR, useXR, XROrigin } from '@react-three/xr';
import { xrStore } from '@/lib/xrStore';
import { toast } from 'sonner';
import {
XRBackgroundModels,
XRActiveModel,
XRMeasurementOverlay,
XRSnapHandler,
XRGrid,
XRGridAutoFollower,
} from './XRSceneComponents';
import { XRGrabbable } from './XRGrabbable';
import { XRHitTestPlacement } from './XRHitTestPlacement';
import { XRControllerMeasure } from './XRControllerMeasure';
import { ControllerLocomotion } from './ControllerLocomotion';
import { XRHudInWorld } from './XRHudInWorld';
import { XRBroadcastMirror } from './XRBroadcastMirror';
import { XRHud } from '@/components/XRHud';
import { ShareButton } from '@/components/ShareButton';
import { useDevKit } from '@/devkit/useDevKit';
import { DevPanel } from '@/devkit/DevPanel';
import { FakeControllers } from '@/devkit/FakeControllers';
interface ModelViewerProps {
url?: string; // legacy, ignored — uses store.models
}
@@ -1006,8 +1030,8 @@ function PositionDragHandler() {
const ft = active.fineTuning;
const factor = st.scaleRatio?.factor ?? 1;
if (button === 2) {
// Right button: rotate
if (button === 0) {
// Left button (Trigger in Quest emulated mouse): rotate (unifies with AR / VR standard)
const sens = 0.4; // deg per pixel
if (shiftKey) {
useModelStore.getState().setFineTuning({ rotZ: ft.rotZ + dx * sens });
@@ -1034,8 +1058,8 @@ function PositionDragHandler() {
} else {
useModelStore.getState().setFineTuning({ rotZ: ft.rotZ + delta });
}
} else if (button === 0 && shiftKey) {
// Shift+left: depth (Z in camera space)
} else if (button === 2 && shiftKey) {
// Shift+Right button: depth (Z in camera space)
const worldDelta = dy * pixelsPerWorldUnit;
const camDir = new THREE.Vector3();
camera.getWorldDirection(camDir);
@@ -1046,7 +1070,7 @@ function PositionDragHandler() {
posZ: ft.posZ + move.z,
});
} else {
// Left: translate in camera plane
// Right button (Grip in Quest emulated mouse): translate in camera plane (matches AR pan-only grip)
const right = new THREE.Vector3();
const up = new THREE.Vector3();
camera.matrixWorld.extractBasis(right, up, new THREE.Vector3());
@@ -1088,27 +1112,40 @@ function PositionDragHandler() {
export function ModelViewerCanvas({ url }: ModelViewerProps) {
function SceneInsideXR() {
const isPresenting = useXR((state) => state.isPresenting);
const positionMode = useModelStore((s) => s.positionMode);
const measureMode = useModelStore((s) => s.measureMode);
const selectionMode = useModelStore((s) => s.selectionMode);
return (
<Canvas
camera={{ position: [2, 2, 2], fov: 50, near: 0.001, far: 1000 }}
gl={{ antialias: true, alpha: true, powerPreference: 'high-performance', preserveDrawingBuffer: true }}
frameloop="always"
className="!bg-background"
onPointerMissed={(e) => {
if (useModelStore.getState().selectionMode) {
(e.target as HTMLCanvasElement).dispatchEvent(new CustomEvent('tsxr-selection-miss', { detail: e }));
const activeId = useModelStore((s) => s.activeModelId);
const models = useModelStore((s) => s.models);
const activeModel = models.find(m => m.id === activeId);
const isActiveLocked = !!activeModel?.locked;
// Estados locais para a sessão de XR
const [freeMove, setFreeMove] = useState(true);
const [placementMode, setPlacementMode] = useState(true);
const [snapToPlanes, setSnapToPlanes] = useState(true);
const [allowScale, setAllowScale] = useState(true);
const [liveCode, setLiveCode] = useState<string | null>(null);
const [liveViewers, setLiveViewers] = useState(0);
const rigRef = useRef<THREE.Group>(null);
// DEVKIT: simXR forces in-XR rendering on desktop without a real WebXR session
const devkit = useDevKit();
const [simXR, setSimXR] = useState(false);
const effectiveInXR = isPresenting || simXR;
// Monitorar início e fim da sessão
useEffect(() => {
if (isPresenting) {
toast.success('Sessão AR iniciada!');
}
}}
onCreated={({ gl }) => {
const isApple = /Mac|iPhone|iPad/.test(navigator.platform);
const maxRatio = isApple ? 2 : 1.5;
gl.setPixelRatio(Math.min(window.devicePixelRatio, maxRatio));
}}
>
}, [isPresenting]);
if (!effectiveInXR) {
// Modo 2D normal (não imersivo)
return (
<>
<ambientLight intensity={0.6} />
<directionalLight position={[5, 10, 5]} intensity={1} castShadow />
<directionalLight position={[-5, 5, -5]} intensity={0.3} />
@@ -1138,7 +1175,150 @@ export function ModelViewerCanvas({ url }: ModelViewerProps) {
maxDistance={50}
enabled={!positionMode}
/>
</>
);
}
// Modo AR imersivo (ou SimXR)
return (
<>
<ambientLight intensity={0.8} />
<directionalLight position={[3, 5, 3]} intensity={1.2} />
<directionalLight position={[-3, 3, -3]} intensity={0.4} />
<group ref={rigRef}>
<XROrigin />
</group>
{simXR ? (
<group position={[0, 1.0, -1.2]}>
<XRBackgroundModels />
<XRGrabbable
allowScale={allowScale}
lockedActive={isActiveLocked}
onGrabStart={() => { if (placementMode) setPlacementMode(false); }}
>
<XRActiveModel />
</XRGrabbable>
</group>
) : (
<XRHitTestPlacement
placementMode={placementMode}
snapToPlanes={snapToPlanes}
onPlace={() => {
setPlacementMode(false);
toast.success('Modelo posicionado na superfície!');
}}
>
<XRBackgroundModels />
<XRGrabbable
allowScale={allowScale}
lockedActive={isActiveLocked}
onGrabStart={() => { if (placementMode) setPlacementMode(false); }}
>
<XRActiveModel />
</XRGrabbable>
</XRHitTestPlacement>
)}
<XRMeasurementOverlay />
<XRControllerMeasure />
<ControllerLocomotion rigRef={rigRef} />
<VisibilityApplier />
<SceneRefCapture />
<XRHudInWorld
freeMove={freeMove}
onToggleFreeMove={() => setFreeMove(!freeMove)}
placementMode={placementMode}
onTogglePlacement={() => setPlacementMode(!placementMode)}
snapToPlanes={snapToPlanes}
onToggleSnap={() => setSnapToPlanes(!snapToPlanes)}
allowScale={allowScale}
onToggleAllowScale={() => setAllowScale(!allowScale)}
liveCode={liveCode}
liveViewers={liveViewers}
onStartLive={() => (window as unknown as { __trackSteelStartLive?: () => void }).__trackSteelStartLive?.()}
onStopLive={() => (window as unknown as { __trackSteelStopLive?: () => void }).__trackSteelStopLive?.()}
/>
<XRBroadcastMirror enabled />
{devkit && simXR && <FakeControllers />}
{simXR && (
<OrbitControls
makeDefault
enableDamping
dampingFactor={0.1}
minDistance={0.05}
maxDistance={50}
target={[0, 1.0, -1.2]}
/>
)}
<XRSnapHandler />
<XRGrid />
<XRGridAutoFollower />
{/* Floating HUD overlay - visível apenas fora do headset passthrough */}
<Html fullscreen style={{ pointerEvents: 'none', display: isPresenting ? 'none' : 'contents' }}>
<div style={{ pointerEvents: 'auto' }}>
<XRHud
freeMove={freeMove}
onToggleFreeMove={() => setFreeMove(!freeMove)}
placementMode={placementMode}
onTogglePlacement={() => setPlacementMode(!placementMode)}
snapToPlanes={snapToPlanes}
onToggleSnap={() => setSnapToPlanes(!snapToPlanes)}
allowScale={allowScale}
onToggleAllowScale={() => setAllowScale(!allowScale)}
/>
</div>
</Html>
{/* Compartilhar botões ocultos para WebRTC e HUD de fora */}
<Html style={{ display: 'none' }}>
<div>
<ShareButton
onHandleChange={(h) => setLiveCode(h?.code ?? null)}
onViewerCountChange={setLiveViewers}
/>
</div>
</Html>
{/* DevPanel se devkit habilitado */}
{devkit && (
<Html fullscreen style={{ pointerEvents: 'none' }}>
<div style={{ pointerEvents: 'auto' }}>
<DevPanel simXR={simXR} onToggleSimXR={() => setSimXR((v) => !v)} />
</div>
</Html>
)}
</>
);
}
export function ModelViewerCanvas({ url }: ModelViewerProps) {
return (
<Canvas
camera={{ position: [2, 2, 2], fov: 50, near: 0.001, far: 1000 }}
gl={{ antialias: true, alpha: true, powerPreference: 'high-performance', preserveDrawingBuffer: true }}
frameloop="always"
className="!bg-background"
onPointerMissed={(e) => {
if (useModelStore.getState().selectionMode) {
(e.target as HTMLCanvasElement).dispatchEvent(new CustomEvent('tsxr-selection-miss', { detail: e }));
}
}}
onCreated={({ gl }) => {
const isApple = /Mac|iPhone|iPad/.test(navigator.platform);
const maxRatio = isApple ? 2 : 1.5;
gl.setPixelRatio(Math.min(window.devicePixelRatio, maxRatio));
}}
>
<XR store={xrStore}>
<SceneInsideXR />
</XR>
</Canvas>
);
}
@@ -1,74 +1,15 @@
import { useEffect, useRef, useMemo, useCallback, useState } from 'react';
import { useNavigate } from 'react-router-dom';
import { Canvas, useFrame, useThree } from '@react-three/fiber';
import { useGLTF, Grid, Html, Line, OrbitControls, Text } from '@react-three/drei';
import { XR, createXRStore, useXR, XROrigin } from '@react-three/xr';
import { useEffect, useRef, useMemo, useState, useCallback } from 'react';
import { useFrame, useThree } from '@react-three/fiber';
import { Grid } from '@react-three/drei';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
import * as THREE from 'three';
import { useModelStore } from '@/stores/useModelStore';
import { toast } from 'sonner';
import { ArrowLeft, Download, QrCode, Crosshair, Home } from 'lucide-react';
import { Button } from '@/components/ui/button';
import { generateMarkerDownloadURL } from '@/lib/trackingMarker';
import { XRHud } from '@/components/XRHud';
import { ShareButton } from '@/components/ShareButton';
import { XRHudInWorld } from '@/components/three/XRHudInWorld';
import { XRBroadcastMirror } from '@/components/three/XRBroadcastMirror';
import { findNearestVertex } from '@/components/three/SmartMeasure';
import { XRHitTestPlacement } from '@/components/three/XRHitTestPlacement';
import { XRGrabbable } from '@/components/three/XRGrabbable';
import { XRControllerMeasure } from '@/components/three/XRControllerMeasure';
import { ControllerLocomotion } from '@/components/three/ControllerLocomotion';
// DEVKIT: remove these imports + all `// DEVKIT:` blocks below to strip devkit
import { useDevKit } from '@/devkit/useDevKit';
import { DevPanel } from '@/devkit/DevPanel';
import { FakeControllers } from '@/devkit/FakeControllers';
import { VisibilityApplier } from '@/components/three/ModelViewer';
import { useModelStore, type SceneModel } from '@/stores/useModelStore';
import { findNearestVertex } from './SmartMeasure';
import { registerModelLocalGroup, unregisterModelLocalGroup } from '@/lib/modelTransforms';
import { parseIFCtoThree } from '@/lib/convertIFC';
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
// --- Diagnóstico XR ---
console.log('[XR] Inicializando store...');
if (navigator.xr) {
navigator.xr.isSessionSupported('immersive-ar').then((supported) => {
console.log('[XR] immersive-ar suportado:', supported);
});
}
// Lê flags de feature WebXR do localStorage (default: todas ON).
// O usuário liga/desliga pelo HUD AR (aba WebXR) para diagnosticar qual
// feature ativa o grid de segurança do Quest. Mudanças exigem sair e re-entrar do AR.
function loadXRFeatures() {
const defaults = {
handTracking: true, planeDetection: true, hitTest: true, domOverlay: true,
anchors: true, meshDetection: true, depthSensing: true, layers: true,
bodyTracking: true, lightEstimation: true,
};
try {
const raw = localStorage.getItem('xrFeatures');
if (raw) return { ...defaults, ...JSON.parse(raw) };
} catch {}
return defaults;
}
const _xrf = loadXRFeatures();
console.log('[XR] Features:', _xrf);
const store = createXRStore({
hand: { left: true, right: true },
controller: { left: true, right: true },
handTracking: _xrf.handTracking,
planeDetection: _xrf.planeDetection,
hitTest: _xrf.hitTest,
domOverlay: _xrf.domOverlay,
anchors: _xrf.anchors,
meshDetection: _xrf.meshDetection,
depthSensing: _xrf.depthSensing,
layers: _xrf.layers,
bodyTracking: _xrf.bodyTracking,
});
// ─── XRModel ───────────────────────────────────────────
function XRModel({ sceneModel }: { sceneModel: import('@/stores/useModelStore').SceneModel }) {
export function XRModel({ sceneModel }: { sceneModel: SceneModel }) {
const [rawScene, setRawScene] = useState<THREE.Object3D | null>(null);
const scene = useMemo(() => rawScene ? rawScene.clone(true) : null, [rawScene]);
@@ -215,8 +156,7 @@ function XRModel({ sceneModel }: { sceneModel: import('@/stores/useModelStore').
);
}
/** Renders all NON-active models as static background (placement + grab apply only to active). */
function XRBackgroundModels() {
export function XRBackgroundModels() {
const models = useModelStore((s) => s.models);
const activeId = useModelStore((s) => s.activeModelId);
return (
@@ -228,8 +168,7 @@ function XRBackgroundModels() {
);
}
/** Renders the currently-active model (the one wrapped by grab/placement). */
function XRActiveModel() {
export function XRActiveModel() {
const models = useModelStore((s) => s.models);
const activeId = useModelStore((s) => s.activeModelId);
const active = models.find(m => m.id === activeId);
@@ -238,12 +177,9 @@ function XRActiveModel() {
}
// ─── ControllerFineTuning ──────────────────────────────
// Joystick for slow numeric adjustments. Disabled while any grip is held
// (grab takes priority). Trigger pressure modulates speed: light = fine,
// strong = fast. Standard VR mapping: left=lateral/forward, right=rotY/height.
function ControllerFineTuning({ freeMove }: { freeMove: boolean }) {
export function ControllerFineTuning({ freeMove }: { freeMove: boolean }) {
const { setFineTuning } = useModelStore();
const session = useXR((s) => s.session);
const session = useThree((s) => s.gl.xr.getSession());
const isActiveLocked = useModelStore((s) => {
const a = s.models.find(m => m.id === s.activeModelId);
return !!a?.locked;
@@ -268,7 +204,7 @@ function ControllerFineTuning({ freeMove }: { freeMove: boolean }) {
const trigBtn = gp.buttons[1];
const gripVal = gripBtn ? (gripBtn.value || (gripBtn.pressed ? 1 : 0)) : 0;
if (gripBtn?.pressed) gripHeld = true;
if (gripVal > 0.3) anyGripHeld = true; // matches grab hysteresis OFF
if (gripVal > 0.3) anyGripHeld = true;
const trigVal = trigBtn ? (trigBtn.value || (trigBtn.pressed ? 1 : 0)) : 0;
if (source.handedness === 'left' && gp.axes.length >= 4) {
leftAxes = [gp.axes[2], gp.axes[3]];
@@ -280,31 +216,24 @@ function ControllerFineTuning({ freeMove }: { freeMove: boolean }) {
}
}
// Grab takes priority — joystick is disabled while grabbing
if (anyGripHeld) return;
// In freeMove mode, joystick always moves. Otherwise requires grip — but
// grip is reserved for grab now, so freeMove=false essentially disables.
if (!freeMove && !gripHeld) return;
const baseStep = 0.001;
const baseRot = 0.1;
const deadzone = 0.15;
// Trigger modulation: 0 → 0.3×, 1 → 3×
const speedL = 0.3 + leftTrig * 2.7;
const speedR = 0.3 + rightTrig * 2.7;
// Quadratic acceleration on thumbstick value
const curve = (v: number) => Math.sign(v) * v * v;
const modelStore = useModelStore.getState();
const ft = { ...modelStore.fineTuning };
if (leftAxes) {
// Left: X (horizontal) / Z forward-back (vertical, up = forward = -Z)
if (Math.abs(leftAxes[0]) > deadzone) ft.posX += curve(leftAxes[0]) * baseStep * speedL;
if (Math.abs(leftAxes[1]) > deadzone) ft.posZ += curve(leftAxes[1]) * baseStep * speedL;
}
if (rightAxes) {
// Right: rotY (horizontal) / Y height (vertical, up = up)
if (Math.abs(rightAxes[0]) > deadzone) ft.rotY += curve(rightAxes[0]) * baseRot * speedR;
if (Math.abs(rightAxes[1]) > deadzone) ft.posY -= curve(rightAxes[1]) * baseStep * speedR;
}
@@ -315,7 +244,6 @@ function ControllerFineTuning({ freeMove }: { freeMove: boolean }) {
return null;
}
// Componente de renderização de texto compatível e seguro para WebXR
function XRMeasurementText({ text, color }: { text: string; color: string }) {
const texture = useMemo(() => {
const canvas = document.createElement('canvas');
@@ -323,10 +251,8 @@ function XRMeasurementText({ text, color }: { text: string; color: string }) {
canvas.height = 64;
const ctx = canvas.getContext('2d');
if (ctx) {
// Limpa e desenha fundo semi-transparente
ctx.fillStyle = 'rgba(11, 18, 32, 0.85)';
ctx.beginPath();
// Desenha retângulo arredondado manualmente
const x = 0, y = 0, width = 256, height = 64, radius = 12;
ctx.moveTo(x + radius, y);
ctx.lineTo(x + width - radius, y);
@@ -340,12 +266,10 @@ function XRMeasurementText({ text, color }: { text: string; color: string }) {
ctx.closePath();
ctx.fill();
// Desenha borda sutil
ctx.strokeStyle = color;
ctx.lineWidth = 3;
ctx.stroke();
// Texto
ctx.fillStyle = color;
ctx.font = 'bold 24px monospace';
ctx.textAlign = 'center';
@@ -370,7 +294,6 @@ function XRMeasurementText({ text, color }: { text: string; color: string }) {
);
}
// Componente de linha nativa seguro para WebXR
export function XRSafeLine({ a, b }: { a: [number, number, number]; b: [number, number, number] }) {
const points = useMemo(() => [
new THREE.Vector3(a[0], a[1], a[2]),
@@ -388,7 +311,6 @@ export function XRSafeLine({ a, b }: { a: [number, number, number]; b: [number,
);
}
// Componente para renderizar medições que pertencem a um modelo específico
export function XRLocalModelMeasurements({ modelId }: { modelId: string }) {
const measurements = useModelStore((s) => s.measurements);
const modelMeasurements = useMemo(() => {
@@ -430,8 +352,7 @@ export function XRLocalModelMeasurements({ modelId }: { modelId: string }) {
);
}
// ─── Measurement overlay (reused from ModelViewer) ─────
function XRMeasurementOverlay() {
export function XRMeasurementOverlay() {
const measurements = useModelStore((s) => s.measurements);
const measurePoints = useModelStore((s) => s.measurePoints);
const snapPoint = useModelStore((s) => s.snapPoint);
@@ -488,8 +409,7 @@ function XRMeasurementOverlay() {
);
}
// ─── Snap handler for XR raycasting ────────────────────
function XRSnapHandler() {
export function XRSnapHandler() {
const { camera, scene, gl } = useThree();
const measureMode = useModelStore((s) => s.measureMode);
const setSnapPoint = useModelStore((s) => s.setSnapPoint);
@@ -510,8 +430,6 @@ function XRSnapHandler() {
}, [gl, mouse, measureMode]);
useFrame(() => {
// Em AR imersivo, a medição é feita pelo XRControllerMeasure (gatilho do controle).
// Evita raycast pesado por frame que travava o Quest ao ativar "Medir".
if (gl.xr.isPresenting) { setSnapPoint(null); return; }
if (!measureMode) { setSnapPoint(null); return; }
raycaster.setFromCamera(mouse, camera);
@@ -532,11 +450,9 @@ function XRSnapHandler() {
}
});
// Click to measure
useEffect(() => {
if (!measureMode) return;
if (gl.xr.isPresenting) return; // Ignora cliques simulados do DOM quando o WebXR está ativo
if (gl.xr.isPresenting) return;
const onClick = (e: MouseEvent) => {
if (snapPoint) {
addMeasurePoint({ x: snapPoint.x, y: snapPoint.y, z: snapPoint.z });
@@ -562,8 +478,7 @@ function XRSnapHandler() {
return null;
}
// ─── XR Grid ───────────────────────────────────────────
function XRGrid() {
export function XRGrid() {
const showGrid = useModelStore((s) => s.showGrid);
const gridY = useModelStore((s) => s.gridY);
if (!showGrid) return null;
@@ -583,8 +498,7 @@ function XRGrid() {
);
}
/** Auto-follow grid to model bottom when enabled. */
function XRGridAutoFollower() {
export function XRGridAutoFollower() {
const models = useModelStore((s) => s.models);
const { scene } = useThree();
useEffect(() => {
@@ -612,258 +526,3 @@ function XRGridAutoFollower() {
}, [models, scene]);
return null;
}
// ImageTrackingAnchor removed — replaced by XRHitTestPlacement
// ─── XRSession Page ────────────────────────────────────
const XRSession = () => {
const navigate = useNavigate();
const { model, anchorMode, setAnchorMode } = useModelStore();
const isActiveLocked = useModelStore((s) => {
const a = s.models.find(m => m.id === s.activeModelId);
return !!a?.locked;
});
const [inXR, setInXR] = useState(false);
const [freeMove, setFreeMove] = useState(true);
const [placementMode, setPlacementMode] = useState(true); // start in placement mode
const [snapToPlanes, setSnapToPlanes] = useState(true);
// Zoom por grip duplo — toggle real, padrão ligado.
const [allowScale, setAllowScale] = useState(true);
const [liveCode, setLiveCode] = useState<string | null>(null);
const [liveViewers, setLiveViewers] = useState(0);
// Rig que envolve <XROrigin/> — locomoção por joystick escreve aqui.
const rigRef = useRef<THREE.Group>(null);
// DEVKIT: simXR forces in-XR rendering on desktop without a real WebXR session
const devkit = useDevKit();
const [simXR, setSimXR] = useState(false);
const effectiveInXR = inXR || simXR;
useEffect(() => {
if (!model) navigate('/');
}, [model, navigate]);
useEffect(() => {
const unsubscribe = store.subscribe((state) => {
const session = state.session;
if (session && !inXR) {
console.log('[XR] ✅ Sessão AR ativa!');
setInXR(true);
setAnchorMode('manual');
toast.success('Sessão AR iniciada!');
session.addEventListener('end', () => {
console.log('[XR] ❌ Sessão AR encerrada');
setInXR(false);
});
}
});
return unsubscribe;
}, [inXR, setAnchorMode]);
const handleDownloadMarker = useCallback(async () => {
const url = await generateMarkerDownloadURL();
const a = document.createElement('a');
a.href = url;
a.download = 'TrackSteelXR_Marker.png';
a.click();
URL.revokeObjectURL(url);
toast.success('Marcador baixado — Imprima em 15×15cm');
}, []);
if (!model) return null;
return (
<div className="flex h-screen flex-col bg-background">
{/* Header */}
<header className="flex items-center justify-between border-b bg-card px-4 py-3 z-10">
<div className="flex items-center gap-2">
<Button variant="ghost" size="icon" onClick={() => navigate('/viewer')} title="Voltar ao Viewer">
<ArrowLeft className="h-5 w-5" />
</Button>
<Button variant="ghost" size="icon" onClick={() => navigate('/')} title="Tela inicial">
<Home className="h-5 w-5" />
</Button>
<h1 className="font-mono text-sm font-semibold text-foreground">
Modo <span className="text-primary">XR Imersivo</span>
</h1>
</div>
<div className="flex items-center gap-2">
{!inXR && (
<>
<Button variant="outline" size="sm" className="gap-1.5" onClick={handleDownloadMarker}>
<Download className="h-3.5 w-3.5" />
<span className="font-mono text-xs">Marcador</span>
</Button>
<Button className="gap-2 glow-primary" onClick={() => {
console.log('[XR] Botão AR clicado');
store.enterAR().catch((e) => console.error('[XR] enterAR rejeitado:', e));
}}>
Iniciar Sessão AR
</Button>
</>
)}
{inXR && (
<span className="font-mono text-xs text-primary flex items-center gap-1.5">
<span className="h-2 w-2 rounded-full bg-primary animate-pulse" />
XR Ativo
</span>
)}
</div>
</header>
{/* 3D Canvas */}
<div className="flex-1 relative">
<Canvas
gl={{ antialias: true, alpha: true, powerPreference: 'high-performance', preserveDrawingBuffer: true }}
camera={{ position: [1.5, 1.2, 1.5], fov: 50, near: 0.01, far: 100 }}
className="!bg-transparent"
onCreated={({ gl }) => {
gl.setPixelRatio(Math.min(window.devicePixelRatio, 1.5));
gl.setClearColor(0x000000, 0);
}}
>
<XR store={store}>
<ambientLight intensity={0.8} />
<directionalLight position={[3, 5, 3]} intensity={1.2} />
<directionalLight position={[-3, 3, -3]} intensity={0.4} />
<group ref={rigRef}>
<XROrigin />
</group>
{effectiveInXR ? (
<>
{/* In XR (or SimXR): all models share the same placement origin so
switching active doesn't make others appear to "disappear".
Only the ACTIVE model receives grab transforms. */}
{simXR ? (
<group position={[0, 1.0, -1.2]}>
<XRBackgroundModels />
<XRGrabbable
allowScale={allowScale}
lockedActive={isActiveLocked}
onGrabStart={() => { if (placementMode) setPlacementMode(false); }}
>
<XRActiveModel />
</XRGrabbable>
</group>
) : (
<XRHitTestPlacement
placementMode={placementMode}
snapToPlanes={snapToPlanes}
onPlace={() => {
setPlacementMode(false);
toast.success('Modelo posicionado na superfície!');
}}
>
<XRBackgroundModels />
<XRGrabbable
allowScale={allowScale}
lockedActive={isActiveLocked}
onGrabStart={() => { if (placementMode) setPlacementMode(false); }}
>
<XRActiveModel />
</XRGrabbable>
</XRHitTestPlacement>
)}
<XRMeasurementOverlay />
<XRControllerMeasure />
<ControllerLocomotion rigRef={rigRef} />
<VisibilityApplier />
{/* In-world HUD — visible inside passthrough where DOM overlays cannot reach */}
<XRHudInWorld
freeMove={freeMove}
onToggleFreeMove={() => setFreeMove(!freeMove)}
placementMode={placementMode}
onTogglePlacement={() => setPlacementMode(!placementMode)}
snapToPlanes={snapToPlanes}
onToggleSnap={() => setSnapToPlanes(!snapToPlanes)}
allowScale={allowScale}
onToggleAllowScale={() => setAllowScale(!allowScale)}
liveCode={liveCode}
liveViewers={liveViewers}
onStartLive={() => (window as unknown as { __trackSteelStartLive?: () => void }).__trackSteelStartLive?.()}
onStopLive={() => (window as unknown as { __trackSteelStopLive?: () => void }).__trackSteelStopLive?.()}
/>
{/* Opaque mirror canvas used as the WebRTC source while in AR */}
<XRBroadcastMirror enabled />
{/* DEVKIT: fake controllers visible in scene + keyboard driver */}
{devkit && simXR && <FakeControllers />}
{/* DEVKIT: orbit camera in SimXR so you can navigate around the model */}
{simXR && (
<OrbitControls
makeDefault
enableDamping
dampingFactor={0.1}
minDistance={0.05}
maxDistance={50}
target={[0, 1.0, -1.2]}
/>
)}
</>
) : (
<>
{/* Desktop preview (no headset): show all models with OrbitControls */}
<group position={[0, 0, 0]}>
<XRBackgroundModels />
<XRActiveModel />
</group>
<XRMeasurementOverlay />
<OrbitControls
makeDefault
enableDamping
dampingFactor={0.1}
minDistance={0.05}
maxDistance={50}
target={[0, 0, 0]}
/>
</>
)}
<XRSnapHandler />
<XRGrid />
<XRGridAutoFollower />
</XR>
</Canvas>
{/* Floating DOM HUD overlay only visible OUTSIDE passthrough.
Inside AR, the DOM is occluded by the headset compositor; the
in-world XRHudInWorld replaces it. */}
<div style={{ display: inXR ? 'none' : 'contents' }}>
<XRHud
freeMove={freeMove}
onToggleFreeMove={() => setFreeMove(!freeMove)}
placementMode={placementMode}
onTogglePlacement={() => setPlacementMode(!placementMode)}
snapToPlanes={snapToPlanes}
onToggleSnap={() => setSnapToPlanes(!snapToPlanes)}
allowScale={allowScale}
onToggleAllowScale={() => setAllowScale(!allowScale)}
/>
</div>
{/* Hidden ShareButton instance registers window.__trackSteelStartLive
so the in-world Share tab can trigger broadcasts. Also keeps live
state in sync with the in-XR HUD. */}
<div style={{ display: 'none' }}>
<ShareButton
onHandleChange={(h) => setLiveCode(h?.code ?? null)}
onViewerCountChange={setLiveViewers}
/>
</div>
{/* DEVKIT: floating diagnostic panel + SimXR toggle */}
{devkit && (
<DevPanel simXR={simXR} onToggleSimXR={() => setSimXR((v) => !v)} />
)}
</div>
</div>
);
};
export default XRSession;
+37
View File
@@ -0,0 +1,37 @@
import { createXRStore } from '@react-three/xr';
function loadXRFeatures() {
const defaults = {
handTracking: true,
planeDetection: true,
hitTest: true,
domOverlay: true,
anchors: true,
meshDetection: true,
depthSensing: true,
layers: true,
bodyTracking: true,
lightEstimation: true,
};
try {
const raw = localStorage.getItem('xrFeatures');
if (raw) return { ...defaults, ...JSON.parse(raw) };
} catch {}
return defaults;
}
const _xrf = loadXRFeatures();
export const xrStore = createXRStore({
hand: { left: true, right: true },
controller: { left: true, right: true },
handTracking: _xrf.handTracking,
planeDetection: _xrf.planeDetection,
hitTest: _xrf.hitTest,
domOverlay: _xrf.domOverlay,
anchors: _xrf.anchors,
meshDetection: _xrf.meshDetection,
depthSensing: _xrf.depthSensing,
layers: _xrf.layers,
bodyTracking: _xrf.bodyTracking,
});
+7 -5
View File
@@ -3,6 +3,7 @@ import { ArrowLeft, Glasses, Box, Ruler, FileText, Upload, Loader2 } from "lucid
import { Button } from "@/components/ui/button";
import { useModelStore } from "@/stores/useModelStore";
import { ModelViewerCanvas } from "@/components/three/ModelViewer";
import { xrStore } from "@/lib/xrStore";
import { ViewerControls } from "@/components/ViewerControls";
import { InspectionChecklist } from "@/components/InspectionChecklist";
import { FineTuningControls } from "@/components/FineTuningControls";
@@ -92,11 +93,12 @@ const Viewer = () => {
if (!model) return null;
const handleEnterXR = async () => {
if (!xrSupported) {
toast.error("WebXR não é suportado neste navegador. Use o navegador do Meta Quest 3.");
return;
try {
await xrStore.enterAR();
} catch (e) {
console.error('[XR] Falha ao entrar no AR:', e);
toast.error("Não foi possível iniciar a sessão AR. Certifique-se de que está usando um dispositivo compatível (como Meta Quest 3).");
}
navigate("/xr");
};
const canAddMore = models.length < maxModels;
@@ -129,7 +131,7 @@ const Viewer = () => {
<ShareButton />
<Button className="gap-2 glow-primary" disabled={!xrSupported} onClick={handleEnterXR}>
<Glasses className="h-4 w-4" />
Entrar em Modo XR
Iniciar AR
</Button>
</div>
</header>