7532aa93a6
Co-authored-by: Reifonas <211114984+Reifonas@users.noreply.github.com>
120 lines
4.0 KiB
TypeScript
120 lines
4.0 KiB
TypeScript
import { useEffect, useRef } from 'react';
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import { useFrame, useThree } from '@react-three/fiber';
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import * as THREE from 'three';
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import { setBroadcastSource } from '@/lib/webrtc/broadcastSource';
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interface XRBroadcastMirrorProps {
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enabled: boolean;
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width?: number;
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height?: number;
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/** Solid background color used in place of real passthrough (privacy + clarity). */
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backgroundColor?: string;
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}
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/**
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* Renders the current scene to an OFFSCREEN opaque canvas every frame so a
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* MediaStream can capture it. The main XR canvas uses alpha:true for
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* passthrough — viewers receiving captureStream() of that would see only
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* the 3D content over transparency. This mirror gives them a usable picture.
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*/
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export function XRBroadcastMirror({
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enabled,
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width = 1280,
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height = 720,
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backgroundColor = '#1a1a1a',
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}: XRBroadcastMirrorProps) {
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const { gl, scene } = useThree();
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const canvasRef = useRef<HTMLCanvasElement | null>(null);
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const rendererRef = useRef<THREE.WebGLRenderer | null>(null);
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const mirrorCamRef = useRef<THREE.PerspectiveCamera | null>(null);
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// Create / dispose the offscreen renderer
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useEffect(() => {
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if (!enabled) return;
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const canvas = document.createElement('canvas');
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canvas.width = width;
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canvas.height = height;
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canvasRef.current = canvas;
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const renderer = new THREE.WebGLRenderer({
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canvas,
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alpha: false,
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antialias: true,
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powerPreference: 'high-performance',
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preserveDrawingBuffer: false,
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});
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renderer.setPixelRatio(1);
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renderer.setSize(width, height, false);
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renderer.setClearColor(new THREE.Color(backgroundColor), 1);
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renderer.outputColorSpace = THREE.SRGBColorSpace;
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rendererRef.current = renderer;
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mirrorCamRef.current = new THREE.PerspectiveCamera(70, width / height, 0.01, 100);
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setBroadcastSource(canvas);
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return () => {
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setBroadcastSource(null);
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renderer.dispose();
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rendererRef.current = null;
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canvasRef.current = null;
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mirrorCamRef.current = null;
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};
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}, [enabled, width, height, backgroundColor]);
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// Per-frame mirror render (throttled to ~24 fps to save GPU)
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const lastTime = useRef(0);
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useFrame(() => {
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if (!enabled) return;
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const renderer = rendererRef.current;
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const mirrorCam = mirrorCamRef.current;
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if (!renderer || !mirrorCam) return;
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const now = performance.now();
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if (now - lastTime.current < 42) return; // ~24 fps cap
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lastTime.current = now;
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// Pick the best available camera: XR camera if in session, else main camera
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let srcCam: THREE.Camera | null = null;
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const xrCam = (gl.xr as unknown as { isPresenting?: boolean; getCamera?: () => THREE.ArrayCamera }).getCamera?.();
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const isPresenting = (gl.xr as unknown as { isPresenting?: boolean }).isPresenting;
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if (isPresenting && xrCam && (xrCam as THREE.ArrayCamera).cameras?.length) {
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srcCam = (xrCam as THREE.ArrayCamera).cameras[0]; // left eye
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}
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if (srcCam instanceof THREE.PerspectiveCamera) {
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mirrorCam.fov = srcCam.fov;
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mirrorCam.near = srcCam.near;
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mirrorCam.far = srcCam.far;
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}
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if (srcCam) {
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srcCam.updateMatrixWorld(true);
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mirrorCam.position.setFromMatrixPosition(srcCam.matrixWorld);
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mirrorCam.quaternion.setFromRotationMatrix(srcCam.matrixWorld);
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} else {
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// Fallback: use the main R3F camera (desktop preview)
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const main = (gl as unknown as { __mainCam?: THREE.Camera }).__mainCam;
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if (main) {
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main.updateMatrixWorld(true);
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mirrorCam.position.setFromMatrixPosition(main.matrixWorld);
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mirrorCam.quaternion.setFromRotationMatrix(main.matrixWorld);
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if (main instanceof THREE.PerspectiveCamera) {
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mirrorCam.fov = main.fov;
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mirrorCam.near = main.near;
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mirrorCam.far = main.far;
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}
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}
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}
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mirrorCam.aspect = width / height;
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mirrorCam.updateProjectionMatrix();
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try {
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renderer.render(scene, mirrorCam);
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} catch (e) {
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console.warn('[XRBroadcastMirror] render failed', e);
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}
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});
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return null;
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}
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